Make a deal with Christopher Sacchi
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I have a slot open for some more #gamedev work! 🎮
I worked on narrative-based games and frameworks and can help with:
- Programming (C#, GDScript)
- Design
- Writing
- Consultancy
I can work in Unity, Godot and Adventure Game Studio. Also, I am quite fond of the Ink narrative scripting language
Hit me up with a DM! 🔥 Boosts are very much welcome, too 😁
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In more recent Unity versions, Adaptive Probe Volumes (APV) are introduced as a way to light a scene by automating the placement of Light Probes.
Very convenient, except they don't apparently work with the actual Light Probes API, so if you need to gather data (e.g. calculate how "bright" a given point in the scene is with LightProbes.GetInterpolatedProbe) you can't (yet?).
#unitytips
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🔥 Top post: I have a slot open for some more #gamedev work! 🎮 I worked on na · 24 likes + reposts
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🔥 Top post
I have a slot open for some more #gamedev work! 🎮
I worked on narrative-based games and frameworks and can help with:
- Programming (C#, GDScript)
- Design
- Writing
- Consultancy
I can work in Unity, Godot and Adventure Game Studio. Also, I am quite fond of the Ink narrative sc…
In more recent Unity versions, Adaptive Probe Volumes (APV) are introduced as a way to light a scene by automating the placement of Light Probes.
Very convenient, except they don't apparently work with the actual Light Probes API, so if yo…
After finally beating Dark Souls (my first ever foray into a "souls" game, and after like 12 years of half-attempts), I can now add "Don't you dare go Hollow" to my list of best wishes along with Paradise Killer's "And may you reach the mo…
Oh, look: it's an impromptu Poetry Tuesday!
https://www.youtube.com/watch?v=w-sM-t1KI_Y
Waiting for a good time to buy new PC components feels weirdly like waiting for the best moment to sell turnips to Tom Nook in Animal Crossing.
#UnityTips
When working with a Web build, if you want to use a UI Button as a full screen toggle, apparently you have to execute the code from an OnPointerDown event of an Event Trigger Component, specifically.
If you use the Button Compo…
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