puleo
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Followers
113
Account age
0 yrs

Known for

📊 Post engagement

4
Avg engagement / post
3.5%
Engagement vs followers
Nov 2025
On Mastodon since

🔥 Top post: I'm looking for a link I saw posted here a week or two ago that · 19 likes + reposts

📊 Activity & format

Posting cadence
1.7 / week
A lower-frequency account — each post lands with more weight.
Content mix
Mostly text
Recent: 10 text · 1 image · 1 video.
Follower / following
1.2×
Follows 94 back. A more reciprocal / networked account.
🔥 Top post I'm looking for a link I saw posted here a week or two ago that I neglected to bookmark. It was a link to a website that let you choose several chess pieces and then iteratively placed them on a generalized chess board in a nonattacking fashion, which ended up yielding a colorin… ★ 19
I should in particular very directly credit this post for the voronoi-diagram inspiration: https://mastodon.gamedev.place/@sako/116932780639854076 arrow keys adjust p (controlling the distance metric used to compute the voronoi cells) and d (drift rate of the voronoi nodes). the calculations in PICO-8 start breaking down around p=5 or so, I think. X clears the screen, which can be us… I had to get up late last night for work and then it took me a while to get sleep again, so I made a little #pico8 voronoi diagram toy (very much inspired by the daily URL-carts posted by @sako ): https://www.pico-8-edu.com/?c=AHB4YQQdAf1… ★ 2 wanted to share a quick update to this for anyone interested in following the development of Nimble Knights: I pushed up a new build recently that addresses some early feedback I got about the interface being confusing (and adds a very sma… the "One-Armed Bandit" game I mentioned, also implemented in Puzzlescript: https://iamshyguy.itch.io/one-armed-bandit ★ 2 I decided to join the Thinky Puzzle Game Jam this year and ended up producing a little #sokoban game about a ghost controlling a robot: https://puleo.itch.io/robot-ghost-sokoban There are definitely some far more impressive entries in the … ★ 3 over the past few months I've had a couple of friends and coworkers mention to me that they were looking for some structured way to brush up on their math fundamentals and problem-solving. I did a bit of digging the first time I got this r… ★ 2 my usual pattern has been to say basically nothing about a project until I think it's done and then I post the whole thing at once, so this is sort of an experiment for me in terms of developing a game more openly ★ 1 I'm deliberately not hash-tagging this since it's in a very preliminary state right now, but I've got a WIP build up of the "Nimble Knights" project I've been working on for the past few weeks, which is an expansion of the "Jelpi-Knights" … ★ 1 I became quite enamored with the knight's-move impartial game I implemented for my little #tweettweetjam game "Jelpi-Knights", and I've been working on building it out into a more proper game under the new title "Nimble Knights". I'll like… ★ 3 The game itself is a little board game. There are three pieces on the board that move like chess knights towards the lower-right corner of the board, either right 2 and down 1 or vice versa. You and a computer opponent take turns moving on…

🐘 Community & instance

Home server
mathstodon.xyz
Their home server on the fediverse — the instance a creator picks signals the community they belong to.
✅ Link-verified
Verified link
Proved ownership of a website linked on their profile — Mastodon's green-check verification, a real identity signal rather than a paid badge.
On Mastodon since
Nov 2025
An established account with real history on the platform.

💡 Facts

🗓️Joined Mastodon in 2025.
👁️Averages 4 views per post.
📤Posts about 1.7× per week.

🛡️ Audience credibility

81/100 Excellent
  • Est. 95% real, active audience · Low fake-follower risk.
  • Strong engagement (~3.5% of followers engage each post) — an active, real audience.
  • Verified account.
Est. authentic audience
95%
Fake-follower risk
Low
Data confidence
High

Heuristic estimate from engagement, follower ratios, account age & growth — a screening signal, not a guarantee.

About

I am a former academic mathematician (in graph theory) who now works as a software engineer. I am also a hobbyist game developer who makes mathematically-inflected browser games that you can find at: https://puleo.itch.io

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