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Love the Godot 🤖 community 🦀 Rust support for via GDExtension.
Tried converting GDScript tutorial to use Rust gdext, and liked it! Great alternative to C++ when you need performance.
#gamedev #GodotEngine #rustlang
4 views
Just been trying the Rust Rodio crate for adding audio sound fx to a text-based Ratatui game.
Rodio provides a higher-level API for playback of MP3, wav and other audio formats, and worked well for game SFX.
#rustlang #gamedev #learnrust
3 views
Just been learning about using Signed Distance Fields for sharp scaled font rendering.
Raylib has a built-in feature for creating SDF font atlases, letting you GPU render SDF font textures.
#gamedev #learncpp #askRodney
1 views
Been playing with Rust extensions in Godot and wanted to add a GitHub Actions workflow.
As well as the usual Rust suspects, I added:
— Scony/godot-gdscript-toolkit to lint GDScript;
— a Rust MSRV check; and
— cargo deny for license issue and vulnerability checks.
#GodotEngine
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🔥 Top post: Love the Godot 🤖 community 🦀 Rust support for via GDExtension. T · 12 likes + reposts
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🔥 Top post
Love the Godot 🤖 community 🦀 Rust support for via GDExtension.
Tried converting GDScript tutorial to use Rust gdext, and liked it! Great alternative to C++ when you need performance.
#gamedev #GodotEngine #rustlang
▶
Just been learning about using Signed Distance Fields for sharp scaled font rendering.
Raylib has a built-in feature for creating SDF font atlases, letting you GPU render SDF font textures.
#gamedev #learncpp #askRodney
Just dropped a post on some GitHub Actions to add your Rust Godot project for linting and formatting.
Post covers GDScript and Rust code.
Hope you find it useful!
https://rodneylab.com/godot-rust-ci/
#askRodney #rustlang #gamedev
▶
Been playing with Rust extensions in Godot and wanted to add a GitHub Actions workflow.
As well as the usual Rust suspects, I added:
— Scony/godot-gdscript-toolkit to lint GDScript;
— a Rust MSRV check; and
— cargo deny for license issue a…
Just dropped the July newsletter including:
— 🚀 Astro Server Islands;
— typos CLI and CI code spell checking; and
— 🪝 free Epic React Hooks tutorial.
Hope you find it useful!
#askRodney
https://newsletter.rodneylab.com/issue/2024-07-29#is…
Just dropped a new post on setting up a Godot Rust gdext project. Covering:
— resources for getting started with GDExtension;
— adding watch to speed up feedback cycle; and
— adding your lib in Godot Engine.
Hope you find it useful!
https…
Just dropped the June newsletter including:
— ⌨️ TypeScript 5.5 with new Regex checking;
— 🖥️ Dear ImGui; and
— ⚖️ counterscale self-hosted web analytics..
Hope you find it useful!
#askRodney
https://newsletter.rodneylab.com/issue/2024-06-…
Just dropped a new post on getting started with Godot 4 and GDScript.
Includes tutorials, Godot games, why consider Godot and how to learn about using GDExtension to bring C, C++, Rust, Swift or other languages to your game.
Hope you find…
Been looking at Godot 4, GDScript and GDExtension for writing game logic in C, C++, Rust, Swift and other languages. Found some fantastic tutorials.
Love that Godot is lightweight, yet still powerful.
#gamedev #GodotEngine #askRodney
Just dropped a new post on adding audio to a Ratatui Rust Terminal app or game, using Rodio.
We look at Rodio Symphonia MP3 features and how you can buffer decoded MP3 audio.
Hope you find it useful!
#askRodney
https://rodneylab.com/ratatu…
▶
Just been trying the Rust Rodio crate for adding audio sound fx to a text-based Ratatui game.
Rodio provides a higher-level API for playback of MP3, wav and other audio formats, and worked well for game SFX.
#rustlang #gamedev #learnrust
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