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I made some rusty pipes with #MaterialMaker and #Blender today. Wanted to exercise making atlasses/trimsheets with MIP bleed margins, and this one came out pretty ok. Not terrible, not great.
There's 8 pipes on 1 texture space with a `0.08` of bleed margin per pipe.
This means they don't develop ugly seams when zoomed out.
Working like this is very tricky though, that's why they don't look amazing
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Further experimentation with 192 kHz music production. Recorded a rock song today. Screamed my lungs off. All captured with excruciating detail. The only problem is...
I can't hear it. You can't hear it too, but it's there! Music for BATS!
Stay tuned for my rage/sh1+/protest EP coming soon.
#MusicProduction #AudioFool #AudioPhile
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Further experimentation with 192 kHz music production. Recorded a rock song today. Screamed my lungs off. All captured with excruciating detail. The only problem is...
I can't hear it. You can't hear it too, but it's there! Music for BATS!…
I am thinking of ways to make some custom tooling in Material Maker to make working with non-square tiling easier. So far it's really hard to generalize this...
The difficulty here is that using any regular tiling texture of aspect ratio of 1:1 would either lead to very clear tiling, or to ugly seams. For me these seams would be at the bottom of the pipes. I show them upside down to show the seams…
I made some rusty pipes with #MaterialMaker and #Blender today. Wanted to exercise making atlasses/trimsheets with MIP bleed margins, and this one came out pretty ok. Not terrible, not great.
There's 8 pipes on 1 texture space with a `0.08…
@godotengine I am trying to figure out PCK encryption with Android Gradle builds, but the documentation seems lacking and I can't find anything. Maybe I'm just dumb, but... could you point me towards making custom Android template builds w…
It kinda sucks that I need to spend my time figuring this out instead of improving the gameplay, but well, I kinda actually find this pretty fun.
Another way to prevent illicit copies going up is an online tether. This kind of sucks becaus…
One angle is including copyright information inside the game files in a way that is hard to scrape automatically. Or if the copyright info is altered, the game would fail to start. What's even better is a delayed failure so that if someone…
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