FIegaIkCz
🤝

Make a deal with FIegaIkCz

🔒 Paid proposals held safely in escrow — released only when the work's approved.

Every booking is a normal escrow-protected deal.

Followers
8
Avg viewers
49
Peak viewers
55
Status
⚫ Offline
Account age
12 yrs
⏳ Earnings estimate is still gathering viewership data (needs ~7 days of streams). Avg/peak viewers above are live now.

📊 Live reach & sponsored-stream value

Avg concurrent viewers
49
Watching at once on a typical stream — what a live shoutout reaches instantly. On Twitch this, not follower count, is what sponsorships are priced on.
Peak concurrent
55
Their biggest simultaneous audience — the ceiling for a well-timed sponsored moment.
Monthly live exposure
14.7K viewer-hrs
Avg viewers × 300 hrs streamed/month — the total on-stream exposure a sponsor gets in a month.
Typical session
~69.0 hrs / stream
How long a sponsored segment stays live in front of the audience.

🏆 Channel status & targeting

On Twitch since
2014
12 yrs on the platform — a long, consistent track record.
Stream language
English
Primary broadcast language — match it to the market you want to reach.

🎥 Streaming habits

When to book
MoTuWeThFrSaSu
Usually live Tue, mostly evenings — so you know when a sponsored stream would air.
Typical stream
48–53 viewers
Median 49 concurrent — the reliable floor per stream, not just the peak.
Live turnout
612.5%
of followers watch a typical stream — real engagement, beyond a raw follower count.
Airtime
300 hrs / month
Live hours per month — the window a sponsor gets on-stream exposure.

💡 Facts

🗓️Joined Twitch in 2014 — 12 years ago.
🏆Ranked #449,200 among all influencers on SocialDB.
🎯Top Minecraft influencer — #10,702 in the niche.

🛡️ Audience credibility

58/100 Fair
  • Est. 75% real, active audience · Medium fake-follower risk.
  • Limited engagement data — score uses the signals available.
  • Established account (12+ years old).
Est. authentic audience
75%
Fake-follower risk
Medium

Heuristic estimate from view-through, engagement vs size and recent growth — a screening signal, not a guarantee.

👥 Audience demographics

Estimated

Modeled from this creator's niche, platform & region — a planning estimate, not connected analytics.

Gender split
Male 44% Female 56%
Age · peak 18-24
13-1719%
18-2443%
25-3430%
35-445%
45+3%
Top geographies
  • United States34%
  • India11%
  • United Kingdom8%
  • Brazil6%
  • Indonesia5%
Likely interests
EntertainmentLifestyleTrending

💚 Brand affinity

Estimated

Brands FIegaIkCz's audience is most likely to respond to — from detected sponsorships in this niche.

Genshin Impact Lunarclient Bisecthosting Nodecraft Steamcommunity G Portal GamerSupps rogue energy Fiverr Discordapp

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